I haven’t played an Assassin’s Creed game since AC2 was released in 2009. While I enjoyed my time with that game, I hadn’t seen anything since that made me want to dip back into the series. When naval combat was introduced in AC3, I regained some interest, though not enough to warrant a purchase. When I heard ocean exploration was being refined and expanded in AC4 however, I felt that perhaps the time had come for me to jump back in. Continue Reading
Review
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I was a huge fan of Streets of Rage, Golden Axe and other classic side scrolling beat em ups from the 16 bit era, but always felt that the genre had much more to offer. The Behemoth’s 2008 hit Castle Crashers went some way to towards this by adding RPG elements such as leveling up and four player co-op and provided more depth and replay value. Although Castle Crashers was a fantastic game by all accounts, the art style did not appeal to me so I probably didn’t give it a fair shake. Cue Vanillaware, who following successes with their other side scrolling efforts such as Odin Sphere and Muramasa: The Demon Blade, have in Dragon’s Crown created a beautiful, finely balanced RPG brawler which is quite unlike anything I have played before. Continue Reading
I’m something of a sucker for Kickstarter. Wasteland 2, Star Command, The Banner Saga, Broken Age and Massive Chalice are a few of the projects to which I’ve pledged and can’t wait to get my grubby little mitts on in the coming months. A lot of these games have a low barrier to entry with only a $10 to $20 commitment to get in on the fun. Last August though, I saw a headline that an upstart Android-based console was trying to make a go of it the Kickstarter route. I did an honest-to-goodness double take. A console, really? Tiny and square, cheap and built with mobile phone innards, the Ouya was interesting to say the least. Exciting even. And so, on the very last day, I kicked in my $99 and waited. Continue Reading
Spelunky is one of my favorite games of this generation. Spend a few hours in it’s dark depths and you will experience a journey of pain, delight, frustration and success. It’s not a game to be taken lightly. It’s not a game to play casually – your thoughts elsewhere – no, when you play Spelunky, you are playing Spelunky, and it’s a hell of a ride. Continue Reading
For those unfamiliar with the collectible card game market, Magic The Gathering is the most successful and perhaps the best of its kind. For many though, there are two rather large barriers to entry; the game is both dauntingly complex and prohibitively expensive. Magic 2014: Duels of the Planeswalkers on XBLA solves both of those problems in one wave of the wand by streamlining the experience and offering a fairly in-depth tutorial designed for beginners. Continue Reading